

#The foundry nuke studio 13.2v1 Offline#
In its first iteration for Modo 13.0, this hardware-agnostic, offline rendering solution gives artists the option of leveraging hardware that was once limited to real-time viewports.ĪMD’s powerful denoising technology has also been added in 13.0. Offline GPU Rendering with AMD’s Radeon™ ProRenderĪMD’s GPU accelerated path-tracer, the Radeon™ ProRender, is now part of Modo’s collection of powerful rendering options and the beginning of increased rendering flexibility and improved APIs in Modo. Plus, support for a wide range industry-standard file formats, together with Python and macro scripting, means it’s easy to make Modo work in your pipeline. With in-viewport support for Unity, Unreal-compatible PBR materials and built-in export tools, Modo delivers a true WYSIWYG asset creation experience for games and VR authoring.
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Plus, convert a series of procedural modeling operations into a new specialized tool to share with others. Segment your work into more manageable parts, avoid repetitive modeling tasks and create repeatable looks with saveable, shareable, reusable assemblies and presets. Modo’s advanced tools for virtual camera creation and digital matte painting are perfect for set extensions and product placement shots, while the spherical camera rig lets you work with 360° video. Modo lets you create and manipulate realistic hair, fur, grass, feathers and other fiber-based effects as actual geometry that can be sculpted, shaded and rendered directly in your scene. Modo’s rule-based, directable particles work together with the fully-integrated rigid and soft bodies, and procedural shattering, to let you create compelling dynamic simulations in less time.

Incorporating traditional animation techniques applied in innovative ways, Modo’s 3D animation framework is highly customizable to meet the most demanding of production challenges. Modo also allows you to tweak settings and make surface changes without waiting for a final render, and it accurately bakes to Unity or Unreal standards with no extra tools required.įeaturing a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo’s flexible node-based rigging system lets you easily create, edit, manage and reuse complex character rigs. Review textures as you bake and watch them refine progressively.

Modo’s production-proven, physically-based renderer offers a rare blend of speed and quality. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically-based materials.Įnjoy photorealistic rendering at amazing speeds and limitless resolutions-even network rendering is free.

Streamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Take the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers many automated options, supports UDIM workflows, and-unlike some other 3D content creation tools-integrates fully with modeling and selection workflows.īring your artistic expression to 3D modeling, as you use Modo’s integrated brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed. Additionally, Modo features the award-winning MeshFusion Boolean tools, integrated sculpting and retopology functionality. Modo® offers a unique combination of best-in-class direct modeling tools working hand-in-hand with a highly robust and flexible procedural modeling system.
